FIELD REFERENCE / Getting started
Probably Stolen: How to Buy the Shop
Find the purchase price, prepare spendable credits and turn a rented counter into a shop you own.
Check the property's price in the calendar, save the required credits and use the Landlord's buyout option when it is offered. The deed marks ownership. A loan arrangement is a different route: read its payment terms and do not count the down payment as a completed buyout.
Check the actual purchase requirement
The developer identifies buying the store from the Landlord as the game's ownership goal. The player achievement guide points to the calendar's property value as the amount to check. Use that figure in your save instead of a single price copied from a beginner guide.
Your estimated total wealth includes more than spendable money. A store filled with equipment may look wealthy while still lacking the credits required by the purchase dialogue. Keep the difference visible in your plan.
Evidence: Developer: release and scenario overview · Steam: community achievement walkthrough
Buy the shop step by step
- Open the calendar and note the property's current purchase price. Recheck it near purchase time rather than relying on an old target.
- Set aside any payments that fall due before the purchase opportunity. Continue replenishing only the stock your income route needs.
- Convert surplus inventory into credits. Avoid counting an unsold item at its ideal value when deciding whether you are ready.
- When the Landlord visits for rent, read the available choices and select the store buyout when you hold enough cash.
- Confirm the purchase to trigger the Buyout ending. Continue through the ending to the run statistics, then choose Continue on the winning summary to return to your shop.
Evidence: Steam: community achievement walkthrough · Wikily: rent and buying the store · AllThingsHow: Buyout endings and run summary
Direct purchase versus a mortgage
The community reference describes weekly mortgage collections replacing rent during the loan, with the deed obtained after the final payment. The illustrated ending guide shows that clearing the final mortgage payment also triggers a Buyout win; the deposit alone does not. Failure to pay can result in repossession. Read the in-game terms before committing: a smaller first payment does not mean a cheaper or completed purchase.
Our preference for a first run is to compare both routes using the same cash-flow sheet. Multiply the recurring payment by the number of payments, add the deposit, and ask what happens after a poor week. This is planning advice for the game, not a claim that every run offers identical terms.
| Route | What to prepare | When to consider it |
|---|---|---|
| Direct purchase | The full quoted amount in credits | You can save the price while keeping the business running. |
| Mortgage / Loan Shark | Down payment plus a sustainable stream of weekly payments | You understand the quoted schedule and can afford it even after a weak trading week. |
Evidence: Wikily: rent and buying the store · AllThingsHow: Buyout endings and run summary
Why the buyout option may not appear
| Check | What to do |
|---|---|
| Cash versus estimated wealth | Read the actual credit balance, not the inventory valuation. |
| Current property price | Reopen the calendar; your earlier target may no longer match. |
| Which visitor is at the counter | Look for the Landlord's purchase conversation, not the permit seller. |
| Existing mortgage or ownership | Check whether your run is already following a repayment route or owns the store. |
| Modded progression | Read the mod's changes before applying a standard-run guide. |
What to do after receiving the deed
A completed buyout triggers the victory sequence and a summary of your run. The illustrated ending walkthrough shows a Continue option on the winning summary: select it to resume business in the same shop. Official patch notes also confirm that the Merchant keeps making Sunday visits after the purchase.
Before filling the freed-up budget with new equipment, check the remaining services and inventory needs. A useful next goal is to improve a production line you already understand, then explore another specialization without rent dictating every decision.
Evidence: Developer: release and scenario overview · Developer announcements and fixes · AllThingsHow: Buyout endings and run summary
COUNTER QUESTIONS
Frequently asked questions
Is the business permit the same as buying the shop?
No. The permit and the store deed represent different obligations. Paying for the permit does not make you the property owner.
Can I use my stock value to buy the shop?
For direct purchase, prepare the credits requested in the buyout conversation. Sell surplus stock first if your cash is below the price.
Does the mortgage down payment give me the deed immediately?
The community reference places the deed at the final repayment. Follow the terms shown by the Loan Shark rather than assuming the deposit completes the goal.
Sources & evidence
Source notes identify the basis for this guide. Your current in-game tooltips and dialogue take precedence when a patch or mod changes a mechanic.
- Developer: release and scenario overview ↗
Official announcement. Establishes the nine release scenarios, store buyout goal and aquaculture basics.
- Steam: community achievement walkthrough ↗
Player-authored release guide (Chinese). Supports the calendar price display, deed and purchase sequence; not an official manual.
- Wikily: rent and buying the store ↗
Community reference for rent, direct purchase and mortgage behavior. Use the quote in your own save for payment amounts.
- AllThingsHow: Buyout endings and run summary ↗
Player screenshots of both Buyout endings and the winning summary. Supports the final mortgage payment and Continue flow.
- Developer announcements and fixes ↗
Official patch notes. Used for changed behavior, including filter removal, evaporator residue and mod compatibility.
Found a discrepancy? Send the page link and supporting evidence.